The Snake is the 4th reptile generator unlockable in the game. It requires Mesozoic Valley Rank 17 to unlock. They are any species in the Order Serpentes, which is in the Order Squamata.
Design[]
The snake has the appearance of a timber rattlesnake (Crotalus horridus). Two snakes resides in the Desert section of the Land garden. One is behind the elephant (Ungulates) and Archie's Fossil, and another before an ibex (Ungulates). The snake remains coiled and moves its head and tounge around.
The snake hisses when clicked on.
The snake has one Trophy Animal just like most Rise of Reptiles Generators: the Viper.
Viper[]
The viper has the appearance of a green pit viper (Genus Trimeresurus). A viper lives in the Savanna section of the Land garden, and coils on a branch of tree directly above a large group of Tetrapods. Another one lives in the Jungle section, coiled over a vine close to a large group of Apes. The viper makes an animation of it coiling around a branch and rearing back.
The viper has no sound when clicked on.
In-Game Description[]
"Long, skinny, and limbless, snakes are a family of carnivorous reptiles. They range in size from only a few centimeters to almost seven metres in length."
Evolution Upgrades[]
All upgrades only require 1 Snake to unlock. The Snake has six Upgrades, leading to a maximum pre-Singularity efficiency of x20,625.720327497476. In order, upgrades are unlocked as follows (note that cost doesn't follow upgrade order):
Upgrade | Efficiency | Cost | Description | Requirements |
---|---|---|---|---|
Habitat Diversity | 333% | 3.33 E20 |
|
x1 Snake |
Slithering | 333% | 9.99 E20 |
|
x1 Snake |
Colubridae | 666% | 6.47 E20 |
|
Habitat Diversity, Slithering |
Hollow Fangs | 333% | 3.88 E22 |
|
Colubridae |
Constriction | 333% | 3.95 E25 |
|
Colubridae, Viper |
Python | 666% | 6.65 E24 |
|
Constriction |
Life Upgrades[]
Owning them increases the efficiency of the snakes with a x7.66 bonus.
Achievements[]
Generator Achievements[]
- Luck of the Irish (Create 25 Snakes):
"While old folklores state that there are no snakes in the country of Ireland because Saint Patrick drove them out in the fifth century AD, it is more likely that snakes simply never made it to Ireland because of the inhospitable climate."
- Pepto-Abysmal (Create 50 Snakes):
"Because they swallow their prey whole, it can take 3-5 days for a mid-sized snake to digest its meal. With larger snakes, such as pythons, digestioin can take over a week. They can swallow food as large as a whole jaguar - or a human."
- Brille-iant! (Create 100 Snakes):
"Instead of eyelids, snakes have a single transparent scale, called a brille, that covers and protects their eyes. These scales become cloudy shortly before the snake sheds its skin, and this is the only time they are visible."
- Sibling Rivalry (Create 150 Snakes):
"Two-headed snakes are not entirely uncommon in the wild. They form like conjoined human twins, and usually die relatively young because each head has a seperate brain - they often fight over prey, and one head may attempt to eat the other."
- Slithering Statistics (Create 250 Snakes):
"Only one in 50 million people (around four or five a year) in the US will die from snake bites. However, this varies significantly by region. In India, around 20,000 deaths by snakebite occur per year."
Trivia[]
- The Snake is the most effiective Generator before unlocking Anseriformes, and remains very useful throughout the pre-Singularity Entropy production until the Bird generators take over.
Life | |
---|---|
Primordial Soup | Amino Acid • DNA • Prokaryotic Cell • Eukaryotic Cell |
Ocean | Sponge • Jellyfish • Flatworm • Fish (Sharks) |
Land | Fungi • Tetrapod • Mammal |
Reptiles | Turtle • Crocodilia • Lizard • Snake |
Birds | Galliformes • Anseriformes • Palaeognathae • Neoaves |
Mammals | Glires • Ungulates • Marsupials • Caniform • Cetaceans • Monotremes • Feliform |
Human & Beyond | Ape • Human • Cyborg • Superhuman • Humanoid Colonist • Android • Sentient Android |