Cell to Singularity Wiki

In Discussions, you can use categories for convenient communication. You can get acquainted with it here (click here).

READ MORE

Cell to Singularity Wiki
Register
Advertisement


The Neolithic is the second Idea-Generator and the second ancient civilization in the civilization tree.

The Neolithic was important for inventions such as writing, marking the end of the prehistoric period. During this time people domesticated animals and plants and began to live in permanent structures.

Description[]

" In the time before the invention of metalurgy, humans move from hunting and gathering to farming, and the first villages began to form."

Design[]

The icon for the Neolithic features a one pile of wheat, growing from a pile of dirt, which makes sense when a Human farmed one since the Neolithic update. (If you go to the Civilizations Garden)

Civ Garden Neolithic

Upgrades[]

Regular[]

Neolithc has 27 upgrades, increasing the generator efficiency with a <total multiplier>x multiplier.

Icon Name Description Cost Efficiency Requires
File:Neolithic Weaving.png Weaving By interlacing fibers and threads together, it makes them stronger. This is the first method of artificial textile production, enabling humans to create fabric and cloth. IdeasIdeas 460 20% 1x Neolithic
Clothing (Upgrade of Stone Age)
File:Neolithic Farming.png Farming Humans begin to cultivate domesticated plants. No need to wander around gathering berries when we can grow the crops ourselves. We are no longer forced to be nomadic - for the first time we can settle down. IdeasIdeas 552 20% 1x Neolithic
File:Neolithic Settlement.png Settlement Along with the first crops, the roots of civilization are planted when permanent homes are built on fertile land near rivers and springs. With a surplus of food, they grow into villages of hundreds and then towns of thousands of people. IdeasIdeas 600 20% 1x Neolithic
File:Neolithic Pottery.png Pottery We've mastered the use of clay. Out go the bowls of stone and wood: far subtler creations are soon to emerge, both practical and artistic. IdeasIdeas 690 40% Kiln
File:Neolithic Smelting.png Smelting Smelting extracts pure metal from the mineral mishmash of mined ore. Roasting (heating without melting) turns metal into an oxide, and then carbon removes the oxygen. Copper, an early smelted metal, replaces stone in tools and weapons. IdeasIdeas 700 20% Kiln
File:Neolithic Irrigation.png Irrigation Moving water to crops boosts yields and expands arable land. Along rivers, canals, dams, and pipes replace simple ditches that direct floodwater to crops. On mountainsides, water is channeled onto carved out terraces ringed by stone walls. IdeasIdeas 800 20% Farming
File:Neolithic Lever.png Lever With leverage, humans can move, cut, or haul any object more easily. A simple bar and fulcrum (pivot print) that boosts the force applied gives rise to specialized farm implements: shovels, hoes, rakes, sickles, crowbars, and pliers. IdeasIdeas 850 20% Pottery
File:Neolithic Wheel.png Wheel One of the earliest and most critical innovations. For such a simple design, the wheel makes many improvements possible, most notably for travel. The world has been transformed, and we can't imagine life without it. IdeasIdeas 960 25% Pottery
File:Neolithic Mining.png Mining There are many valuable reources buried beneath Earth. By digging it out of the ground on a massive scale, humans gain access to all that wealth. IdeasIdeas 1,040 20% Lever
File:Neolithic Livestock.png Livestock Why hunt what you can raise for the slaughter? Why do the hard work when you can train an animal to do it for you? Why explore alone when you can bring along a furry friend? IdeasIdeas 1,380 20% Farming
File:Neolithic City.png City What began as small farming communities have grown beyond simple villages. Populous and urbanized, the first cities have formed. IdeasIdeas 1,500 20% Settlement
Farming
File:Neolithic Metallurgy.png Metallurgy The first tools were made from stone. Now we work with metals, which are stronger and more durable than anything we've used before. IdeasIdeas 1,912 20% Mining
Smelting
Writing

Writing view
20% Having mastered writing, our ideas and impressions are no longer ephemeral. Now they are permanent - sometimes literally etched in stone. IdeasIdeas 1,980 City
Fertilizer 20% Our crops need nutrition to thrive, and fertilized soil ensures higher yields. Common sources of fertilizer include animal dung. IdeasIdeas 5,552 Livestock
Plumbing 30% To support a growing population, settlements build hand-drawn water wells, brick latrines, and crude flush toilets. They lay drainage pipes made of copper or nested clay segments to manage wastewater and floodwater.}} IdeasIdeas 5,600 Irrigation
City
Alcohol 20% Fermented fruit and grain has an intoxicating effect when drunk. With wine and beer, alcohol will become a seminal feature of civilization. While it's a sterile alternative to poor or contaminated water sources, if you drink to much, bad things can start to happen.}} IdeasIdeas 25,520 Fertilizer
Cotton 250% In south Asia, parts of Africa, the Middle East, and South America, wild cotton is cultivated for its fluffy fibres. Strands are spun into yarn, which is woven or knit into cloth. Cotton will become the world's biggesz textile crop.}} IdeasIdeas 4.20 E6 50x Neolithic
Weaving
Mudbrick

Mudbrick view
250% One of the earliest human-manufactured building materials, this mix of mud, sand, water, and loam enabled us to build permanent living structures for the first time.}} IdeasIdeas 5.00 E8 50x Neolithic
Settlement
Silk 300% Made in China–and only China for a millennium–silk is the product of the silkworms. These moth pupae wrap their bodies in a single-thread cocoon that, when unraveled, stretches a mile. Every pound of yarn requires threads from 2,500 cocoons.}} IdeasIdeas 5.00 E9 100x Neolithic
Weaving
Fired Brick 500% Kilns allow brick technology to spread to cool climates, where sun-baking is less effective. In China, early fired bricks–bright red in color–provide durable flooring for houses. Roads, walls, and chimneys come later.}} IdeasIdeas 1.75 E10 100x Neolithic
Kiln (Upgrade of Stone Age)
Mudbrick
Selective Breeding 300% As humans learn to breed animals with specific beneficial traits, our conscious manipulation of genetics leads to further domestication.}} IdeasIdeas 1.78 E10 50x Neolithic
Livestock
Dog Domestication (Upgrade of Stone Age)
Engineering 500% Bulding machines and massive structures like pyramids and cities requires the ability to apply science and math precisely to solve problems. Early engineers like Hero of Alexander and Imenhotep of Egypt draw up schematics that will survive millennia.}} IdeasIdeas 2.00 E10 100x Neolithic
Lever
Wheel
Gears 600% An early mechanical advancement, gears combine multiple interlocking wheels to make our machines and tools more powerful then ever before.}} IdeasIdeas 3.20 E10 Engineering

Trophy[]

Upgrade Efficiency Description Cost Requirements
Cat Domestication

Cat Domestication view
2,000,000% Small wildcats (Felis silvestris lybica) thrives on the grain-eating mice and kitchen scraps of villages in the Fertile Crescent of the Middle East. Tamer cats get along better with humans and soon dominate, but they retain some wild instincts.}} IdeasIdeas 30.00 E13
Logit ConsoleLogit Console 50
Feliform
Livestock
purchased Artifact in Augmentations Console
Çatalhöyük

Çatalhöyük view
9E+07% Perhaps 8,000 people live in this "First City" at its peak, a honeycomb of two-room, mudbrick homes. The modest dwellings of this egalitarian society are so tightly packed that rooftops serve as streets, with holes and ladders for entrances.}} IdeasIdeas 2.00 E15
Icon metabit 2.00 E6
1x Neolithic
fixed Glitch
Sphinx

Sphinx view
2.5E+08% With the head of a pharoah and body of a long-pawed lion, the Great Sphinx guards the pyramid of Khufu's son, Khafre. Carved from a single limestone rock, the world's largest monolith statue faces east to greet the rising sun.}} IdeasIdeas 1.00 E28
DarwiniumDarwinium 80
Sculpture (Upgrade of Stone Age)
Engineering
purchased Artifact in Augmentations Console
Pyramids

Pyramids view
3E+08% The Pyramids of Giza are tombs for three generations of Egyptian pharoahs, the biggest built for Khufu out of 2.3 million stones. Gleaming white with a polished stone face when new, they align with the Temple of Ra, the Sun God.}} IdeasIdeas 1.20 E30
Logit ConsoleLogit Console 150
Mining
Engineering
purchased Artifact in Augmentations Console

Achievements[]

Ach Neolithic

Generator Achievements[]

  • Man's Best Friend (Create 25 Neolithic Ages):

"The first animal to be domesticated by humans was likely the dog, bred from tamed wolves. These domesticated wwolves became important hunting partners, and aided in protection humans from wild predators."

  • Counting Sheep (Create 50 Neolithic Ages):

"The first animals to be bred specifically for food production were probably an early ancestor of goats or sheep. These animals provided both milk and meat, thus making their domestication integral to ending our reliance om hunting and gathering."

  • New Age Thinking (Create 100 Neolithic Ages):

"Once, the Stone Age was thought of as a single period of time, but over the years historians have refined the era, separating it into three ages: Paleolithic, Mesolithic, and Neolithc."

  • An Axe to Grind (Create 150 Neolithic Ages):

"The stone axe was one of the most important new tools of the Neolithic age, allowing for the clearing of forests for human construction."

  • Temple of Doom (Create 250 Neolithic Ages):

"The world's oldest free-standing structure is the neolithic temple of Ggantija in Gozo, Malta."


Trivia[]

  • Even though the Neolithic isn't the same generator as the Stone Age in the game, the Neolithic age is technically considered the third part and the end of the Stone Age.
Civilisation Civilization
Ancient Civilizations Stone AgeNeolithicBronze AgeIron Age
Pre-Industrial Civilizations Middle AgesAge of DiscoveryScientific Revolution
Technological Civilizations Industrial RevolutionAtomic AgeInformation AgeEmergent AgeSingularity
Colonization of Mars RoverHuman ExpeditionMartian SettlementMartian FactoryMartian City
Advertisement