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|Mosasaurus |
|Mosasaurus |
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+ | |2.76 Sp |
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+ | |9.00 Qi |
+ | |240s |
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− | |235s |
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|Lvl 42 |
|Lvl 42 |
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|Argentinosaurus |
|Argentinosaurus |
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+ | |33.12 Sp |
− | | |
+ | |63.98 Qi |
|320s |
|320s |
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|Lvl 45 |
|Lvl 45 |
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|Giganotosaurus |
|Giganotosaurus |
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+ | |397.5 Sp |
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+ | |533.16 Qi |
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+ | |500s |
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|Lvl 48 |
|Lvl 48 |
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== Prestige == |
== Prestige == |
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− | After level 50 the game restarts with a lootbox of one warm climate trait card at level one. All epic and rare traits are |
+ | After level 50 the game restarts with a lootbox of one warm climate trait card at level one, which provides a 50% bonus to payout from all dinosaurs. All epic and rare traits are saved, but common trait cards are set to zero. |
== Trivia == |
== Trivia == |
Revision as of 00:10, 26 March 2020
Mesozoic Valley
The Mesozoic Valley is discovered by destroying the mysterious rock. This then unlocks a separate simulation, in which a separate tech tree can be found.
Clicking the window will give you shells at the rate of 1 per click, but you can gain them faster by clicking the circles in the dinosaur upgrades section.
Remember: Dinosaurs will not automatically generate shells without tapping unless you unlock the automatic trait. This is different from the main tech tree.
After completing all quests for each dinosaur level, you have the option to call an asteroid, which will wipe out your dinosaur tree and restart the valley. It will, however, allow you to unlock more dinosaurs. It will also give you a silver geode.
Get as much Mutagen as possible at each level!! (by buying dinosaurs to certain numbers)
The difficulty increases at later game...
Types of Dinosaur (Incomplete)
The following table shows some info about the Dinosaurs. Cost is the amount of Shell needed to buy the first copy of each dinosaur. The cost increases by 15% each time a new copy is bought. The cost can be decreased by activating traits.
Gain is the number of Shells per dinosaur that is obtained each time the Dinosaur cycle finishes. This amount increases when the corresponding payout traits or Herd Behaviour (affects all dinosaur payout) are activated.
Duration is the initial time for one cycle to be completed. It can be decreased by activating traits. By activating the first duration decreasing trait the dinosaur cycle is automated.
Unlock is the number of previous dinosaurs that are needed to be able to buy the first copy of the next dinosaur.
Trait is the rank that is needed to unlock the trait to automate the dinosaur cycle.
Dinosaur | Base Cost | Base Gain | Base Duration | Unlock | Trait |
---|---|---|---|---|---|
Archosaur | 3.74 | 1 | 0.6s | Lvl 1 | 1 |
Ornithischia (Parasaurolophus) | 60 | 60 | 3s | ||
Stegosaurus | 720 | 720 | 6s | ||
Ankylosaurus | 8,640 | 4,320 | 12s | Lvl 2 | |
Triceratops | 103,680 | 51,840 | 24s | Lvl 3 | |
Pterosaur | 1.24 M | 207,360 | 18s | Lvl 4 | |
Plesiosaur | 14.93 M | 2.2 M | 36s | Lvl 6 | |
Saurischia (Ceratosaurus) | 179.16 M | 5.16 M | 14s | Lvl 8 | |
Sauropoda (Apatosaurus) | 2.15 B | 235.82 M | 120s | Lvl 10 | 11 |
Theropoda (Dilophosaurus) | 25.80 B | 167.8 M | 16s | Lvl 12 | |
Compsognathus | 309.58 B | 223.69 M | 4s | Lvl 14 | |
Velociraptor | 3.72 T | 6.71 B | 20s | Lvl 16 | |
Pacycephalosaurus | 44.58 T | 71.58 B | 40s | Lvl 18 | |
Gallimimus | 534.97 T | 76.36 B | 8s | Lvl 20 | |
Archaeopteryx | 6.42 Qa | 1,53 T | 30s | Lvl 22 | |
Brachiosaurus | 77.04 Qa | 61.06 T | 200s | Lvl 24 | |
Tyrannosaurus Rex | 924.42 Qa | 162.82 T | 100s | Lvl 26 | |
Spinosaurus | 11.09 Qi | 782.86 T | 90s | Lvl 28 | |
Iguanodon | 133.12 Qi | 2.23 Qa | 48s | Lvl 30 | |
Ichthyosaur | 1.60 Sx | 7.41Qa | 30s | Lvl 33 | |
Cynodont (Thrinaxodon) | 19.17 Sx | 26.36 Qa | 20s | Lvl 36 | |
Eoraptor | 230.02 Sx | 281.16 Qa | 40s | Lvl 39 | |
Mosasaurus | 2.76 Sp | 9.00 Qi | 240s | Lvl 42 | |
Argentinosaurus | 33.12 Sp | 63.98 Qi | 320s | Lvl 45 | |
Giganotosaurus | 397.5 Sp | 533.16 Qi | 500s | Lvl 48 |
Traits (incomplete)
Traits are cards that can upgrade dinosaurs at the cost of Mutagen. When you open Data Geodes, you can gain a mix of Mutagen, Darwinium and Traits.
Each trait comes in varying levels of rarity, starting at common.
For each trait, as you level it up using more cards, it will follow one of a few different paths:
Speed Path
-Automate
-Then doubles production speed each upgrade
Payout Path
-Doubles payout each upgrade
Costs
Trait upgrades also have an associated cost, as follows:
Upgrade No. | Copies Required | Cost & Rate Increase | Rate Increase for Epic Cards |
---|---|---|---|
1 | 1 | Free (x 2) | x 1.5 |
2 | 2 | 50 Mutagen (x 4) | x 2 |
3 | 5 | 100 Mutagen (x 8) | x 2.5 |
4 | 10 | 200 Mutagen (x 16) | x 3 |
5 | 20 | 300 Mutagen (x 32) | x 3.5 |
6 | 50 | 400 Mutagen (x 64) | x 4 |
7 | 100 | 1,000 Mutagen (x 128) | x 4.5 |
8 | 200 | 2,000 Mutagen (x 256) | x 5 |
9 | 400 | 4,000 Mutagen (x 512) | x 5.5 |
10 | 800 | 8,000 Mutagen (x 1024) | x 6 |
11 | 1,000 | 20,000 Mutagen (x 2048) | |
12 | 2,000 | 50,000 Mutagen (x 4096) | |
13 | 5,000 | 100,000 Mutagen (x 8192) |
Trait Cards
Common traits
Dinosaur | Speed Path | Payout Path |
---|---|---|
Archosaurs | Opisthopubic Pelvis | Propubic Pelvis |
Ornithischia | Predentary Bone | Duckbills |
Stegosaurus | Armor | Flat Teeth |
Ankylosaurus | Tail Club | Ossification |
Triceratops | Nose Brow Horns | Frill |
Pterosaurs | Wings | Extended Finger |
Plesiosaurs | Aquatic Diapsid | Flippers |
Saurischia | Mobile Neck | Upright Posture |
Sauropoda | Rapid Tooth Replacement | Gastroliths |
Theropoda | Grasping Hands | Sharp Teeth |
Compsognathus | Small Bodies | Sharp Eyesight |
Velociraptor | Sickle Shaped Claw | Pack Hunting |
Pachycephalosaurus | Hard Head | Olfactory Lobes |
Gallimimus | Nest Building | Three-toed Feet |
Archaeopteryx | Bird Brain | Flight Feathers |
Brachiosaurus | Long Tails | Pencil-like Teeth |
Tyrannosaurus Rex | Alpha Predator | Brawny Neck |
Spinosaurus | Spines | Semi-Aquatic |
Iguanodon | Thumb Spikes | Changing Posture |
Ichthyosaur | Live Birth (Viviparous) | Large Eyes |
Cynodont | Burrowing | Whiskers |
Eoraptor | Heterodont Dentition (Omnivore) | True Fossil |
Mosasaurus | Double-Hinged Jaw | Scales |
Argentinosaurus | Accelerated Growth | Giant Vertebrae |
Giganotosaurus | Homeothermy | Jaw Articulation |
Rare traits
- Parallel Evolution - Rare
- Ammonoidea - Rare
- Herbivore - Rare
- Carnivore - Rare
- Quadrupedal - Rare
- Bipedal - Rare
- Aquatic - Rare
- Triassic Age - Rare
- Jurassic Age - Rare
- Cretaceous Age - Rare
Epic traits
- Hollow Bones - Epic - Speed path for all dinosaurs (at a slower rate than common payout paths)
- Herd Behavior - Epic - Payout path for all dinosaurs (at a slower rate than common payout paths)
- Feathers - Epic - Discounts price for all dinosaurs
- Warm Climate - Epic - Increase dinosaur payout x1.5
Prestige
After level 50 the game restarts with a lootbox of one warm climate trait card at level one, which provides a 50% bonus to payout from all dinosaurs. All epic and rare traits are saved, but common trait cards are set to zero.
Trivia
- Dinosaurs come before archosaurs during the game, however, in reality, all dinosaurs are a type of archosaur. Pterosaurs are not considered dinosaurs, pterosaurs are flying archosaurs. Plesiosauruses and Mosasauruses are not even considered archosaurs at all. Pleiosaurs are more related to modern turtles, while mosasauruses are more related to lizards and snakes. Cynodonts however are not considered Archosaurs, Dinosaurs even Diapsids, they are Therapsids. Cynodonts include Mammal as well as their extinct ancestors and close relatives, but not all cynodonts were mammals.