Mesozoic Valley[edit | edit source]

Chrome mjqT7jWmo7.png
Mesozoic valley.png

A Mysterious Rock appears on the Main Tree once the Tetrapod is unlocked. Tapping on the Rock repeatedly destroys it and unlocks the Mesozoic Valley: a new, separate simulation, in which a separate tech tree can be found.

Clicking the screen will generate Fossil Points at the rate of one per click, but they can be gained at a faster rate by clicking the arrow button on top of each dinosaur node in the tree.

Dinosaurs will not automatically generate shells without tapping until you unlock the corresponding Trait Cards. These traits automate production of Fossils for each dinosaur, removing the need to tap on the arrow button and increasing the productivity of each dinosaur. Trait Cards are improved and upgraded using Mutagen, a currency gained by purchasing a certain number of dinosaurs.

At the top of the screen are quests, which give the player goals like "Collect 25 Stegosaurus", "Upgrade 3 Traits", and "Photograph Archosaur". Three quests are displayed at a time, and with each rank more quests are required to be completed to advance to the next level. Once the quest is completed, the player will gain a new Geode containing Mutagen and Trait Cards.

After completing all quests for each rank of the Mesozoic Valley, you have the option to trigger an Extinction Event. When this happens, and asteroid falls from the sky, wiping out your dinosaurs and restart the valley in a fashion similar to the reboot triggered by the first Singularity. This allows the player to unlock new dinosaurs. It will also give you a Silver Geode, and increase the valley's Simulation Level by 1. Each additional rank of the Mesozoic Valley will increase the speed of the main simulation by 2%, and reaching certain ranks will also unlock additional bonus generators for the main sim.

Get as much Mutagen as possible at each level!! (by completing all quest targets and then getting as many remaining dinosaurs as possible up to threshold numbers like 50, 100, 150 or 250)

The difficulty increases at later game...

Types of Dinosaurs[edit | edit source]

The following table shows some info about the Dinosaurs. "Cost" indicates the amount of Fossils needed to buy the first copy of each dinosaur. The cost increases by 15% each time a new copy is bought. The cost can be decreased by obtaining Traits.

"Gain" is the number of Fossils per dinosaur that are obtained each time the dinosaur cycle finishes. This amount increases when the corresponding payout Traits are activated.

"Duration" is the initial time for one cycle to be completed. It can be decreased by activating Traits. By activating the first duration decreasing Trait, the dinosaur cycle is automated.

"Unlock" is the rank needed to be able to buy the first copy of the dinosaur.

"Trait" is the ranks that are needed to unlock the single dinosaur Traits; automation/speed followed by payout.

Dinosaur Base Cost Base Gain Base Duration Unlock Trait
Archosaur 3.74 1 0.6s Lvl 1 2, 4
Ornithischia (Parasaurolophus) 60 60 3s 2, 6
Stegosaurus 720 720 6s 3, 6
Ankylosaurus 8,640 4,320 12s Lvl 2 3, 5
Triceratops 103,680 51,840 24s Lvl 3 4, 8
Pterosaur 1.24 M 207,360 18s Lvl 4 5, 10
Plesiosaur 14.93 M 2.2 M 36s Lvl 6 7, 12
Saurischia (Ceratosaurus) 179.16 M 5.16 M 14s Lvl 8 9, 12
Sauropoda (Apatosaurus) 2.15 B 235.82 M 120s Lvl 10 11, 14
Theropoda (Dilophosaurus) 25.80 B 167.8 M 16s Lvl 12 13, 16
Compsognathus 309.58 B 223.69 M 4s Lvl 14 15, 18
Velociraptor 3.72 T 6.71 B 20s Lvl 16 17, 19
Pachycephalosaurus 44.58 T 71.58 B 40s Lvl 18 19, 22
Gallimimus 534.97 T 76.36 B 8s Lvl 20 21, 24
Archaeopteryx 6.42 Qa 1,53 T 30s Lvl 22 23, 26
Brachiosaurus 77.04 Qa 61.06 T 200s Lvl 24 25, 28
Tyrannosaurus Rex 924.42 Qa 162.82 T 100s Lvl 26 27, 28
Spinosaurus 11.09 Qi 782.86 T 90s Lvl 28 29, 30
Iguanodon 133.12 Qi 2.23 Qa 48s Lvl 30 31, 32
Ichthyosaur 1.60 Sx 7.41Qa 30s Lvl 33 34, 35
Cynodont (Thrinaxodon) 19.17 Sx 26.36 Qa 20s Lvl 36 37, 38
Eoraptor 230.02 Sx 281.16 Qa 40s Lvl 39 40, 41
Mosasaurus 2.76 Sp 9.00 Qi 240s Lvl 42 43, 44
Argentinosaurus 33.12 Sp 63.98 Qi 320s Lvl 45 46, 47
Giganotosaurus 397.5 Sp 533.16 Qi 500s Lvl 48 49, 50

Traits (incomplete)[edit | edit source]

Traits are cards that can upgrade dinosaurs at the cost of Mutagen. When you open Geodes, you can gain a mix of Mutagen, Darwinium and Traits.

Each Trait comes in varying levels of rarity, starting at common.

For each Trait, as you level it up using more cards, it will follow one of a few different paths:

Speed Path[edit | edit source]


-Doubles production speed each upgrade

Payout Path[edit | edit source]

-Doubles payout each upgrade

Costs[edit | edit source]

Trait upgrades also have an associated cost, as follows:

Upgrade No. Copies Required Cost & Rate Increase Rate Increase for Epic Cards
1 1 Free (x 2) x 1.5
2 2 50 Mutagen (x 4) x 2
3 5 100 Mutagen (x 8) x 2.5
4 10 200 Mutagen (x 16) x 3
5 20 300 Mutagen (x 32) x 3.5
6 50 400 Mutagen (x 64) x 4
7 100 1,000 Mutagen (x 128) x 4.5
8 200 2,000 Mutagen (x 256) x 5
9 400 4,000 Mutagen (x 512) x 5.5
10 800 8,000 Mutagen (x 1024) x 6
11 1,000 20,000 Mutagen (x 2024) x 6.5
12 2,000 50,000 Mutagen (x 4096) x 7
13 5,000 100,000 Mutagen (x 8192) x 7.5
14 10,000 200,000 Mutagen (x 16384) x 8
15 and more 10,000 400,000 Mutagen (x2 by level) +0.5 by level

The current (11/2020) maximum level for a card upgrade is 20.

Trait Cards[edit | edit source]

Common traits[edit | edit source]

Dinosaur Speed Path Payout Path
Archosaurs Opisthopubic Pelvis Propubic Pelvis
Ornithischia Predentary Bone Duckbills
Stegosaurus Armor Flat Teeth
Ankylosaurus Tail Club Ossification
Triceratops Nose Brow Horns Frill
Pterosaurs Wings Extended Finger
Plesiosaurs Aquatic Diapsid Flippers
Saurischia Mobile Neck Upright Posture
Sauropoda Rapid Tooth Replacement Gastroliths
Theropoda Grasping Hands Sharp Teeth
Compsognathus Small Bodies Sharp Eyesight
Velociraptor Sickle Shaped Claw Pack Hunting
Pachycephalosaurus Hard Head Olfactory Lobes
Gallimimus Nest Building Three-toed Feet
Archaeopteryx Bird Brain Flight Feathers
Brachiosaurus Long Tails Pencil-like Teeth
Tyrannosaurus Rex Alpha Predator Brawny Neck
Spinosaurus Spines Semi-Aquatic
Iguanodon Thumb Spikes Changing Posture
Ichthyosaur Live Birth (Viviparous)  Large Eyes 
Cynodont Burrowing Whiskers
Eoraptor Heterodont Dentition (Omnivore) True Fossil
Mosasaurus Double-Hinged Jaw Scales
Argentinosaurus Accelerated Growth Giant Vertebrae
Giganotosaurus Homeothermy Jaw Articulation

Rare traits[edit | edit source]

- Bipedal - Rare

- Quadrupedal - Rare

- Ammonoidea - Rare

- Herbivore - Rare

- Carnivore - Rare

- Parallel Evolution - Rare

- Aquatic - Rare

- Triassic Age - Rare

- Jurassic Age - Rare

- Cretaceous Age - Rare

Epic traits[edit | edit source]

- Herd Behavior - Epic - Payout path for all dinosaurs (at a slower rate than common payout paths)

- Hollow Bones - Epic - Speed path for all dinosaurs (at a slower rate than common payout paths)

- Feathers - Epic - Discounts price for all dinosaurs

- Warm Climate - Epic - Increase dinosaur payout x1.5

Prestige[edit | edit source]

At rank 50 the Mesozoic Valley can be rebooted in exchange for one Warm Climate Trait card at level one, which provides a 50% bonus to payout from all dinosaurs. All epic and rare traits are saved, but common Trait cards are set to zero.

Trivia[edit | edit source]

  • Pterosaurs, Plesiosaurs, Mosasaurus, and Icthyosaurus are not dinosaurs, which is why they are offshoots of the Archosaur node. These creatures belong to sister clades to dinosaurs.
  • The Cynodont is also not a type of dinosaur, but a proto-mammal. Dinosaurs and other Archosaurs (such as the above listed creatures) are Diapsids whilst Cynodonts are Therapsids. These non-dinosaur creatures are included in the Mesozoic Valley to show the diversity of species during the era, as an example of the other organisms alive at the time.
Community content is available under CC-BY-SA unless otherwise noted.