Cell to Singularity Wiki

In Discussions, you can use categories for convenient communication. You can get acquainted with it here (click here).

READ MORE

Cell to Singularity Wiki
No edit summary
Tag: Visual edit
(The spelling of some words is not correct.)
Tags: Visual edit Mobile edit Mobile web edit
(18 intermediate revisions by 13 users not shown)
Line 1: Line 1:
  +
[[File:Boost.png|thumb|162px]]
Boosters are currencies in the game ''Cell to Singularity: Evolution Never Ends. ''Boosters help evolve even faster.
+
Boosters are power-ups in the game ''Cell to Singularity: Evolution Never Ends. ''Boosters help to speed up player progress in the game.
  +
  +
If your on desktop or in PC you can't have free boosters.
   
 
==Free Boosters==
 
==Free Boosters==
There are a few free boosters. Most of them require you to watch an ad to claim the boosts.
+
There are a few free boosters. Most of them require you to watch an ad or spend Darwinium cubes to claim the boosts.
{| class="article-table"
 
!Boost
 
!Description
 
|-
 
|Quantum Charge
 
|Quantum charges give you bursts of entropy and also ideas if you reach civilization.
 
Quantum charges can be found in any habitats.
 
 
Quantum charges can be triggered by paying 1 Darwinium.
 
|-
 
|x2 Boost
 
|The x2 boost icon can be found on the left bottom of your screen, and doubles production.
 
For every ad you watch, the x2 boost will increase by 4 hours. The boost time will automatically
 
 
continue when you reboot, unless you delete your save.
 
 
x2 Boost can be triggered by paying 2 Darwinium.
 
|-
 
|Auto Clicker
 
|The Auto Clicker clicks automatically collecting you entropy for 2 minutes, 2 times/s.
 
It takes thirty minutes to recharge or an advertisement. It unlocks upon reaching Tetrapod (upgrade)
 
 
Auto Clicker can also be recharged by paying 2 Darwinium cubes.
 
|-
 
|Shooting Star
 
|Shooting stars allow taps to give you 30 times as much entropy/idea for 15 seconds.
 
Shooting stars can be found in outer space.
 
 
Shooting stars can be triggered by paying 2 Darwinium cubes.
 
|}
 
 
 
==Paid Boosters==
 
==Paid Boosters==
There are also a few boosters that requires [[Darwinium|Darwinium Cubes]].
+
There are also a few boosters which require [[Darwinium]].
 
{| class="article-table"
 
{| class="article-table"
 
!Boost
 
!Boost
Line 43: Line 15:
 
|Time Flux
 
|Time Flux
 
|Allows you to time warp 1 hour in the future.
 
|Allows you to time warp 1 hour in the future.
|10 Darwinium cubes
+
|3 [[Darwinium]]
 
|-
 
|-
 
|Entropy Burst
 
|Entropy Burst
 
Idea Burst
 
Idea Burst
 
|Gives a burst of entropy or idea.
 
|Gives a burst of entropy or idea.
|4 Darwinium cubes
+
|4 [[Darwinium]]
 
|}
 
|}
   
 
== Trivia ==
 
== Trivia ==
 
* Originally, the shooting star boost would work for 20 seconds, however, in an update, this was reduced to 15 seconds.
 
* Originally, the shooting star boost would work for 20 seconds, however, in an update, this was reduced to 15 seconds.
  +
[[uk:Підсилювачі]]

Revision as of 12:03, 20 November 2021

Boost

Boosters are power-ups in the game Cell to Singularity: Evolution Never Ends. Boosters help to speed up player progress in the game.

If your on desktop or in PC you can't have free boosters.

Free Boosters

There are a few free boosters. Most of them require you to watch an ad or spend Darwinium cubes to claim the boosts.

There are also a few boosters which require Darwinium.

Boost Description Cost
Time Flux Allows you to time warp 1 hour in the future. 3 Darwinium
Entropy Burst

Idea Burst

Gives a burst of entropy or idea. 4 Darwinium

Trivia

  • Originally, the shooting star boost would work for 20 seconds, however, in an update, this was reduced to 15 seconds.